Your guild shares a weekly set of hunt objectives. Eligible kills raise guild points and unlock a combat buff for every member until the week rolls over.
01
Join a guild
Only guild members contribute. Progress binds to the active weekly season.
02
Open Guild UI
Native Guild window lists up to five live objectives with progress (title · done / required).
03
Hunt targets
Kill the listed monsters on their maps. Guild-wide progress updates as members contribute.
Weekly combat buff
Shared weekly objectives for your whole guild. Eligible kills on the current week's target monsters add progress for the guild.
Open the native Guild window to see up to five active objectives with progress bars. Progress is guild-wide for the season week.
Guild points unlock a progressive combat buff for all members. Below 300 points there is no buff.
At 300 points: about +5% HP / SD, +1,000 DEF, +1,000 ATK and a small EXP bonus. At 2,500 points (cap): about +10% HP / SD, +5,000 DEF, +2,500 ATK and up to ~35% EXP.
Buff scales between 300 and 2,500 as the guild earns points this week. Values reset when the new weekly season starts.
Personal item / WCoin payouts from guild quests are not active — the shared buff is the reward.
Join a guild and hunt the listed maps. Confirm live targets in the Guild UI; F3 does not replace that panel.
Separate from the Ice Wind winning-guild blessing (see Guild buff). Confirm numbers in game when the season is live.