Keep the flame alive
Eligible Core-map kills add Active points. Bonuses scale toward 25,000 Active: Damage +0/20%, HP +0/20%, Critical rate +0/30%, Excellent rate +0/15%.
Core Power from Active points + twelve Hunt Stat tracks. Press J in game.
Two tracks: Core Power (Active points) and Hunt Stats (twelve individual levels). Both show current bonus versus maximum. Total level 50 required for Core.
Eligible Core-map kills add Active points. Bonuses scale toward 25,000 Active: Damage +0/20%, HP +0/20%, Critical rate +0/30%, Excellent rate +0/15%.
After one hour without a qualifying Core kill, Active decays by 250 per hour. Core maps: Swamp of Darkness through Raklion of Oblivion (Boss Battle Zone excluded).
Each linked region trains two stats. Eligible kills can progress a track after a roll. Cap level 100 per stat. Next-level score rises by 50 (level 1 needs 200, then 250…).
Deep Dungeon 1-5, Swamp of Darkness, Kubera Mine 1-5
Atlans Abyss 1-3, Scorched Canyon, Crimson Icarus
Arenil Temple, Ashen Aida, Blaze Kethhotum
Kanturu Under Area, Ignis Vulcanus
Blood Tarkan, Tormenta Island, Twister Karutan
Kardamahal Underground Temple, Swamp of Doom, Aquilas Temple, Raklion of Oblivion
elemdmg0 / 50%
elemdef0 / 50%
excflat0 / 15,000
critflat0 / 15,000
dmgred0 / 10,000
reflect0 / 10%
maxhp0 / 100,000
maxsd0 / 300,000
dmgdec0 / 7%
ignore0 / 10%
triple0 / 10%
double0 / 15%